VRodos

Build theworld.Publish theexperience.

Build interactive 3D experiences in WordPress, then publish them for the browser and supported VR headsets.

Eye-level view from a dry paved terrace inside Ancient Corinth, facing weathered arches and surviving stone columns

Ancient Corinth · CC BY

From raw assets to a complete virtual world experience

01

Add your content

Import supported 3D formats, images, video, audio, lights, and helper assets. VRodos prepares web-ready models and organizes everything inside WordPress.

02

VRodos browser editor showing a museum scene, asset tray, and settings controls

Create interactive scenes

Turn your assets into interactive objects, then place and configure them in the browser editor with transforms, hierarchy, lighting, backgrounds, triggers, and movement helpers.

03

Museum hall demo with artworks, information points, and media interactions

Build and publish

Choose the rendering and quality settings, compile the scene into browser-ready output, and publish it for desktop, fullscreen, or supported standalone VR headsets.

Curated demos

Compiled VRodos Object Explorer scene focused on an amphora display

Object Explorer

Circle a focused artifact and open contextual images that reveal its story.

Compiled VRodos Outdoor Classroom scene with ruins and a marked learning route

Outdoor Classroom

Follow an archaeological route and discover learning prompts within the landscape.

What you can create

01Immersive exhibitionsTurn collections, architecture, and cultural material into spaces visitors can explore at their own pace.
02Spatial storiesPlace information, images, and media where they add meaning to objects and environments.
03Guided learningConnect educational content with place through routes, prompts, and interaction.
04Shared worldsBring people together in the same virtual space for exploration, exchange, and collaboration.

Make worlds feel alive

Atmosphere, movement, and finishing tools work together while the runtime adapts its output to the device.

Atmosphere & clouds

Dynamic sky, sunlight, aerial perspective, volumetric clouds, and light shafts.

Environment & lighting

HDR environment light, reflections, fog, authored shadows, and grounded depth.

Interaction & movement

Triggers, spatial media, walkable areas, collision, and guided movement.

Post-processing

Bloom, ambient occlusion, tone mapping, color, and final image effects.

Adaptive desktop & VR

High-quality desktop presentation and a headset-safe immersive profile.

Used in Research

Across various research projects, VRodos was adapted for museums, classrooms, media platforms, trade fairs, and language learning.

  • 2015–2018DigiArt

    Brought cultural artefacts into interactive 3D stories.

  • 2016–2018ENVISAGE

    Gave educators a simpler way to build virtual labs.

  • 2020–2023MediaVerse

    Let creators bring reusable media into their VR projects.

  • 2021–2024VRExpo

    Turned virtual exhibitions into shared, multi-user spaces.

  • 2024–2027IMMERSE

    Helps teachers create immersive activities for language learners.

Open source.WordPress-native.Self-hosted.

VRodos combines a WordPress and PHP authoring backend with a Three.js and WebXR runtime. Assets and scene data stay on infrastructure you control, while finished experiences compile into browser-ready projects.

Atmosphere and volumetric clouds shape sky, sunlight, haze, weather, and cloud effects. The post-processing pipeline adds bloom, ambient occlusion, tone mapping, color, and final image effects, with runtime features bundled only when each scene needs them.

Technical foundation

Authoring
WordPress + PHP
3D runtime
Three.js + WebGL
Immersive
WebXR
Delivery
Compiled, self-hosted projects